Yale School of Art
1156 Chapel Street, POB 208339
New Haven, Connecticut, 06520-8339
(203) 432-2600


This course explores methods for making animation with digital imaging tools. With its primary focus on 3D computer animation, this course engages moving-image practices within the frameworks of historical, technological and critical insights that persistently inform its development. Students gain core proficiency in sundry areas of 3D computer animation production. Readings and screenings help inform the content and conversations around individual project creation, while core exercises promote solid foundational development in a variety of production areas.

Classwork is primarily based in Autodesk Maya and Adobe After Effects; however, this course more importantly imbues students with a fundamental understanding of the principles, histories and methods of computer graphic animation, applicable beyond any particular software platform, adaptive to a rapidly changing production landscape. Time constraints require students possess a prerequisite knowledge of fundamental digital imaging and sequencing tools, including Adobe Photoshop and After Effects.

Materials fee: $150.

Last edited by: Isaac Howell
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